;redcode-imt2 ;name Those Lovely Banananana-na dakrys ;author mjp ;strategy decrement -> dat clear ;assert CORESIZE==80 && MAXPROCESSES==80 && MAXLENGTH==4 && MAXCYCLES==800 ;redcode-teenie-weenie ;name Chihuahua Chalupa ;author David Moore ;assert CORESIZE==80 && MAXLENGTH==4 && MINDISTANCE==4 && MAXPROCESSES==80 ;redcode ;name Petit Mal ;author Ransom Smith ;strategy |One-Shot ;strategy |Minimalization of the ;strategy |hopefully-soon forthcoming ;strategy |"Grand Mal", which took me ;strategy |quite a while. ;assert CORESIZE==80 ;redcode-94 ;name invicta ;author John Lewis ;strategy Jump Jump Jump ; I love the idea of the four liner. I have lots of code ; that works under these conditions. I'll just have to ; plow through them to find the best one. This one is ; the best so far. ;redcode ;name R-clear ;author Ken Espiritu ;strategy clear ;strategy one pass 1.5c clear -> multiple clear streams/gate ;score:249.581253 age:7 ;assert 1 ;redcode ;name 00 Clear ;author Christian Schmidt ;strategy simple d-clear. ;strategy Works much better than ;strategy my 4-line stone/imp :-) ;strategy Not very optimized.... ;assert 1 ;redcode-imt2 ;name Philosopher's Stone ;author John Metcalf ;strategy stone taken from my LP warrior ;assert CORESIZE==80 ;redcode ;name MyGunIsQuick ;author P.Kline ;assert CORESIZE == 80 ;strategy stone then imp ;title is from a Mike Hammer novel ;redcode ;name hehehe ;author Anders Rosendal ;assert CORESIZE==80 ;redcode ;name Little scare ;author Beppe Bezzi ;strategy Blu Funk like stone ;assert CORESIZE==80 ;redcode-94 test ;name Red Carpet ;author Robert Macrae ;assert CORESIZE==80 ;strategy Carpet-bomber variant of Red Rain. ;strategy Beat DClear, lose to dwarves... be pretty. ; Should kill any L4 opponent before I suicide? ;redcode-94 ;name IMT#2_w2 ;author Herve Lepaisant ;strategy pure replicator ;assert 1 ;redcode-94 ;name Dumb_Luck ;author Kevin Brunelle ;assert 1 ;strategy This has protection against imps and uses just dumb ;strategy luck as it fires one data statements backwards from it's ;strategy starting point. ;strategy I don't think this will do very well, but I want to see ;strategy just how it stands up among other warriors. ;redcode-94 ;name Ring Thing ;author Simon Duff (sduff@cs.rmit.edu.au) ;strategy Continuously Launching 3pt Imp Rings ;strategy A Field driven Imps by the way ;assert CORESIZE==80 ;redcode ;assert 1 ;name h1_36.red ;author Dave Hillis ;dbhillis@erols.com ;strat - Created with a GA. ; Ilmari's Mini-Tournament #2. ;redcode ;name Target Practice ;strat So named because that is what I expect ;strat it to be in the coming tournament. ;strat But it is the best I could find so here it is. ;strat Basic D-clear with djn.f trap. ;author Brian Haskin ;assert 1 ;redcode ;name Mini-Me ;author WFB ;strategy Entry for the 4-line IMT contest. Last minute warrior with ;strategy nothing new or tricked up to give it a chance to do remotely ;assert 1 ;redcode-94nop ;name pumpkin 4x ;author simon wainwright ;strategy silly ;redcode ;name Nano paper III ;author Maurice Fernández ;redcode ;name Obvious ;author Leonardo H. Liporati ;strategy An obvious stone ;assert CORESIZE==80 ;redcode ;name A Little Something ;author Planar ;strategy simple stone ;assert 1 ;redcode ;name Evolved ;author C. Stubbs ;assert CORESIZE == 80